Dota 2 vs League of Legends

Image

I recently had a discussion with a friend of a friend about LOL and D2. Now i made this post to put my thoughts in pictures, my view on the differences and what makes or breaks the game for me. Lets start:

The Players:

League of Legends is the most played game on the planet at this point.

dota2vslol players1

twitch

During a Dota2 event:

evet

The Skill Factor:

Dota 2 has a lot of procs. A LOT. Now a game that should be based on the skill of the player should not have a lot of chance to items/skills because then your victory doesn’t depend on how good you are but instead on how lucky you are.

dota2crit

A example of what you end up with: the Sniper hero from Dota ‘bashlocking” the enemy anti-mage. He basically permanently stuns him with his high attack speed and 40% chance to bash. So 7 Hits in a row after the 1 nonbash. 0.181287=0.00000643352 meaning 0.000643352% (1 in 155,435) for this to happen. PURE SKILL. Well not really…

These are all the “chance to” items / skills in-game. As far as i remember. Now League of Legends only had 2. Dodge and Crit. Both games have Crit, so that’s out of the equation. But Dodge in League of Legends was removed because it ruined gameplay.

dgeAnd only Jax still has Dodge in-game. But as a skill.

cs

So % chance to dodge was replaced by 2 second 100% dodge on a cooldown. Skill vs chance.

Invisibility:

Dota 2 has invisibility that lasts from a few seconds to minutes.

dota2invis

But League of Legends put gameplay before this and only used invisibility where you need skill to use it.

lolinvis

The Maps

Dota2 has only the classic Map taken from Dota (and SC before it). But League of Legend has 4 maps (a 5th map on it’s way) that you can play. Each map with it’s own unique items and objectives.

lolmaps

Microtransactions:

Both games are funded by microtransactions. But Dota2 took the Crate+Key lottery system from Team Fortress 2. You pay 2 euros for a key. And then pray for drops.

sad

Now what happens here is that some end with nothing while some end up with items that are being traded for hundreds of dollars like this:

prices

Yes. That is 200$ for a pair of pants. Now in League of Legends i pay for something i’m 100% sure what i’m getting. Here is a example:

annie 1

The second is the Panda Annie Skin. The bear is her ultimate which she summons. Much like the Warlock in Dota2.

teemeh tf

Tournaments:

As far as i know the only big Dota2 Tournament is The International which asked players to add funds for its prizes. Which is kinda lame to be honest. As comparison League has:

lol tournaments

Yes. That is PRIZE MONEY for winners of the tournaments that are held EVERY WEEK. +PRO tournaments organized and payd off by RIOT. Not by the players.

Prize Money for PRO Tournaments in 2012money

This year Riot is paying for teams from all around the world (North America, EU West, EU North&East, Asia) to compete in the Season 3 Championship. Not only Pro teams. First 16 Teams that reach Challenger Tear in their brackets (NA, EUW, EUNE). This brings me to my next point.

Ranked play and Leagues

As far as i know Dota2 has no Ranked Games available. League of Legends has 3.

3v3 Ranked (where you need a premade 3v3 team; this mode is played on the Twisted Treeline map).

SoloQ 5v5 (where you enter solo or with 1 friend and play vs other solo or duo)

5v5 Ranked (where you need a premade 5 man team)

exa

And this concludes my post. I played Dota for around 2-3 years before League of Legends launched. Now if you want to invest your time in something at least invest it in something that might pay off. With Dota 2 you can play the lottery and get frustrated with chances of winning, and maybe make some money. In League you can play a balanced game and if you are good enough even win some money. I might be biased when i wrote this, but i do have experience in both games and i could never go back to dota.  Thanks for reading.

If you wish to try League and help me out make a account using my referral link. Thanks.

EDIT: Because i need to be impartial, i have to admit to something. The only thing that i don’t agree in LOL vs Dota2 is the fact that LOL doesn’t allow all champs from the start. You need to get them with IP. If LOL allowed all champs then more would move from other mobas to LOL. I do agree with people saying they don’t play lol because you need to get all champs. I got all champs on my account after roughly 3000 games. +/- the RP on some. So yea…

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Posted on 30 May 2013, in Gaming and tagged , , , , , . Bookmark the permalink. 22 Comments.

  1. You compare a beta game to a full and developed released game. And i honestly think its lamer that you need to pay to buy champion where in dota you can get everything right away, the rest is just optional cosmetic items.

  2. … Dota2 is only in beta by name. It’s practically released. Everyone and their grandma have Dota2. http://steamcommunity.com/id/dota2bot The only thing Dota2 can change in it’s current format is the addition of ranked team play and leagues and the go to “release” state.

    As for the champs you might have missed my edit. You don’t need to pay to buy champs but you can do that if you want them faster.

  3. you are so wrong about a lot of stuff, in dota 2 you can buy a entire set from the hero.. and u can trade with it, in LoL u just keep it for your account, u cantp lay every hero since you start playing, just because of the chance to miss, bash, etc doesnt mean you dont need skill, always there is a factor luck, like in LoL, you can have a bad look and take some mines from teemo, you have good points to see that way, but you are a little wrong, you cant win money from this game if you are not enough good, and ask to any player who played both games, i played lol like 4 months, pwning lvl 30 with my account lvl 8, when i came back to dota 2, seriuosly, my skill was like shit, i lose everything that i learned cause lol was sooooo easy :3 and thats about everyone, people who want to play dota 2, cant because they are noobs, and cant play competitive, is harder to pwn from a LoL player in dota 2, than a dota 2 pwn in LoL…. as my experiencie, they are different games, but i still think dota 2 require more skill than LoL.

    BTW, thnx to Dota, LoL give good prizes… yeah, copy everything new, every champion i see in LoL new, is so imba, then they nerf a little, and sometimes it become shit, every new champion i see, its based on skills from dota 2 heroes, but w/e this is your point of view, and this is mine :3 dota 2 sometimes u can get good items just playing, and you dont need like a league, when you play, they put you to play with people of your rank, or skill, i have played with some pros players and good players, when i play with my noob friends, i play againts noobs :3.

    • “you can have a bad look and take some mines from teemo”

      stopped reading there

      The comparison between that and “because of the chance to miss, bash, etc doesnt mean you dont need skill” is retarded.

  4. let me also add, with your sniper example. His passive is pretty damn good and will wreck if you let him attack you or not focus him down. You have many options, burst him down. IF he has shadow blade (go invis), bring wards or dust. But in short, it is not hard to kill a sniper. Also early game shut down on him is easy.

    I started with Dota 1, and then Dota 2, decided to play LoL and was easy to understand the UI and settings, but people who come from league to Dota can’t understand the game at all. Dota 2 is more complex and League is simpler, but still has it’s value. I play both and love it equally for it’s own unique game play. Plus some league techniques help me with dota 2 game plays haha

    • “His passive is pretty damn good and will wreck if you let him attack you or not focus him down. You have many options, burst him down.”

      Yes … focusing a player down just because he has a OP passive. Sounds like good balancing to me.

      “but people who come from league to Dota can’t understand the game at all. Dota 2 is more complex and League is simpler”

      this is the same bullshit i’ve been hearing for a long time. ofc they can’t understand the game when someone comes in and bashlocks them into submision. that and the fact that the game engine is bad for people to understand at fist.

  5. First of all, please at least do a little research before posting something in the internet.
    If you aren’t sure about it, please ask someone who has some clues in the subject (you seem have have found the dota2 subreddit) before sprouting wrong claims.

    About the numbers: Yes you are right. But you need to consider that those numbers are only present in the western scene (most of SEA and China won’t use twich and reddit), plus you have to consider those numbers are still nothing to the numbers of people playing dota1.

    About skills: Basicly you are saying here is that skills should not have a random factor at all. And I ask you why is this so important? From an (e)sports point of view, it is crucial, because it is the uncertain that is fascinating in sports. If there are no random factors, any sport would because boring and one sided. If you are able to just compare stats than there is no random factor in it at all, but how is this suppossed to be interesting? Riot’s approach is all about getting rid of things that can be frustrating for players (like in the gif you posted), i do not agree with this choice, because having good/bad luck is a part of life. And for something to happen like in that gif, you have done a lot of things wrong already, preventing that to happen, is called skill.

    • If i want to watch a sport that is based on randomness i’ll watch the lottery thanks. I want to see people win by their own skill, not by randomness of their crits or bashes.

  6. First of all, please at least do a little research before posting something in the internet.
    If you aren’t sure about it, please ask someone who has some clues in the subject (you seem have have found the dota2 subreddit) before sprouting wrong claims.

    About the numbers: Yes you are right. But you need to consider that those numbers are only present in the western scene (most of SEA and China won’t use twich and reddit), plus you have to consider those numbers are still nothing to the numbers of people playing dota1.

    About skills: Basicly you are saying here is that skills should not have a random factor at all. And I ask you why is this so important? From an (e)sports point of view, it is crucial, because it is the uncertain that is fascinating in sports. If there are no random factors, any sport would because boring and one sided. If you are able to just compare stats than there is no random factor in it at all, but how is this suppossed to be interesting? Riot’s approach is all about getting rid of things that can be frustrating for players (like in the gif you posted), i do not agree with this choice, because having good/bad luck is a part of life. And for something to happen like in that gif, you have done a lot of things wrong already, preventing that to happen, is called skill. Any decent Dota player is aware of chances and have a general idea of it, and then to deal with the given circumstances, that is called skill.

    About invisibility: I really do not understand your point here. Care to explain what you are trying to say here? It’s like a statement like, i have an apple and you have an orange. Judging from the rest of your post, you are trying to say that longer invis time is bad? Sorry, but that is nonsense. The game just has another flow to it and having longer invis times just adds another layer to the game with a bunch of invis detection items. Dota is a game about vision. Starcraft also has very long invis times and it is possible to attack from invis, is anyone complaining?

    About maps: it is true that Lol has more maps, dota will have more eventually, but that is not the priority of the developement. And if you want something along the lines like this, dota has much more gamemods. So just a question of priorities and really not worth mentioning ( no idea why people are still bringing that up in arguments and reviews, the map in dota is much more detailed and in lol, it is still basicly summoners rift that is played in 99% of the games i think and in all professional games).

    About cosmetics: someone has already posted more about that one. Basicly Dota has the same system where you can buy what you want, and additionally the chests for exclusive items. If you open the shop, you can have the same thing where you can just buy your items and not for so much money as in lol in the most cases. You need to mention that a lot of items in dota 2 are made by the community, where the artist gets a fair share of the virtue. This encourages graphics artists for their work. Additionally, in dota2, all heroes are free, so they don’t abuse the fact that some really stupid people are willing to pay money for a “OP new champion” and own others for a week before the champion in nerfed (pay to win).

    About tournaments: First of all, there are a lot of weekly Dota 2 tournaments going on for approximately the same sum, like the guys over at 4players, the only difference is, they are not run by Valve, but by third party. Which brings to your next point. Why are you obsessed with the idea that the company has to pay the money for tournaments from the product? Valve’s approach is that in any regular sport, the money comes from sponsors and viewers (mostly ticket sells) and the ultimate goal is to make esports as valiable as regular sports. That is why they have the tournaments ticket system, they have Team pennants to show your support to the teams (teams get 50% of the payoff) and so on, they interact a lot more with the players than Riot does (i mean Riot also does, but Valve does much more, they bring up new ideas to the community and so on). Apart from shady deals by Riot like buying exclusive rights on esports tournaments, they pour a lot of the money into tournaments run by third party, while Valve is the opinion that this is not their job, but the job of the sponsors and viewers apart from the International. And therefore the compendium is a spectacular idea, apart from other things it has to offer (like giving direct financial support to your favorite players and teams). Valve is most likely the richest company when it comes to computer games, do you really think they cannot afford more prizemoney and need community support? That is just not the point, they are trying to bring esports into a next level.

    Apart from this there are a lot of things you didnt mention that i don’t like about the game from Riot and their approach, like them getting rid of those “anti-fun” mechanics, which can cause people to get frustrated if they dont understand what is going on and the way how lol is more balanced on pub games and not on professional gaming and how Riot wants to dictate the “meta-game” and discourages people trying out new, on the first look, stupid things (just read some of the Tribunal cases where people are trying to jungle with unusual champions) and so on. You can reply to this post if you want more details on that. And Riot been purchased by Tencent, likely the most hated software company in the world doesn’t help me to get a better view of them.
    And lastly, i have played approximately 1000 games of LOL before i got the beta key in dota2, and i still play lol with some friends from time to time, so i know what i am talking about.

    All in all, Riot is trying to make a game that can be the most financial success in gaming history and Valve is trying to make a game that will bring esports to the next level. Therefore my choice is Dota2.

  7. I feel bad for the the person who posted this because all of these comments are from people who play Dota and hate League. Just because you post your opinion and think that LoL is better these people have to complain and tell you how wrong you are. I for one enjoy playing League more, that doesn’t make me a bad gamer. Who cares if you have to buy the champs with IP or Rp, that gives you a goal and a reason for playing. Riot is great about taking care of their games. If there is any problem whatsoever they will take care of it right away and they always provide the best gameplay and experience. For example, my brother was gifted an item and lost all of his IP for some reason so he emailed Riot and literally 10-15 minutes later he had it all back. Even in those rare cases when it takes a while to fix a problem they repay everyone by giving them RP or IP boosts. Also, for people who say that it isn’t fair to compare the 2 because Dota 2 is a beta, who’s fault is it that its been in beta form for years?

    • You don’t get the point, none of the commentators really criticized OP for his OPINION, but for his straight-out false information and claims. And yes Riot is known about being fast with things that are connected to their money system like items or IP or RP. But they are awfully slow in fixing bugs with the game. And for balancing, they take very little advice from pros and community.

      • dafuq you got that from?

        Pros complained about bot lane starting with a jungling camp and in 2 patches riot made it so jungling camps spawn same time as creeps get on lane, so you loose the advantage of starting with a jungle camp.

  8. about problems, my computer is really good, i can play any game in high or very high graph xD with more than 60 fps, and i had problems with lol, always crash the window and only with that game, and yeah, you are not going to change my mind, and im not going to change yours, i only want people to accept, like one said here in the replys, Dota is harder than LoL =)! an those luck factors, its not soo much luck as you think, things like Manta, u can avoid spells =)! there is a lot of meta game that require more skill as i can se =)!, GL and Have fun, btw, you are not a bad gamers if you play LoL, play anything if you like =)!

    • Nobody said anything about any game being “harder” … how is solitaire harder then minesweeper? I was talking about game size and balance.

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  11. This article is full of bias and lack of knowledge about the subject.
    If you don’t know what you’re talking about, you’re not entitled to a personal opinion.

    Fact of the matter is that both games are really great at what they are doing.

    LoL is more accessible, while DotA 2 is more punishing, but also more rewarding. LoL is easier to learn, DotA 2 is a deeper and a more complex experience.

    If you want just to enjoy a game of this genre, go for LoL, you will have tons of fun. If you have group of 5 people with similar mindset – you’re gonna have even more fun!
    If you want a game that you need to put a lot of effort into to really master, if you have 4 reliable friends to make a team with and if you want to be rewarded for your hard work by real excitement of well deserved victory, go for DotA 2.

    Tl;dr
    Article is worthless and full of bias. Both games are great. LoL is easier to learn and very fun to play. DotA 2 is more complex and punishes mistakes hard, which in turn makes victory more rewarding.

  12. Xmesa, the games are different. That is all there is to it. Personally I played league first and then dota 2, in the end I see Valve as a better company in what they give to the players. Free champs and items, it is about the money but not ALL about the money, as with Riot. Gabe N (runs valve) loves dota 2 and wants it to be a good game. New champs in LoL are really BS, is it a mistake that they are OP every time?

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